In this guide, we’re going to explore some of the possible causes that can cause the Firefox kernel to panic, and then provide possible recovery methods that you can try to fix the problem.
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Firm Error 731805 Opened 10 years ago Closed 10 years ago
Categories
(Core :: Graphics, Faulty)
People
(Reporter: Gkw, Not Appointed)
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Firm Error 731805 Opened about 10 years ago Closed 10 yearsback
Categories
(Core :: Graphics, Faulty)
People
(Reporter: Gkw, Not Appointed)
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I don't know if this is Firefox's problem, but I would partially think based on this line:BSD operation name as per current stream: firefoxin your syslog.
All kernel crashes, blue screens, kernel panics and system freezes are often not Firefox bugs. Like Firefox, almost other user-mode programs cannot build on these things, but they can exacerbate the lack of kernel-mode functionality (such as video card drivers).In these cases, we can only add workarounds for the worst cases.
Gary, in bug 713305, if from yesterday (must be night) we are forcing Firefox to stay on discrete GPU when the WebGL context is active. In fact, fault-tolerant gpus WebGL content is well known for being the very latest in history.a list of system instability. When clients use WebGL, as you do in Firefox, this is what could potentially prevent this crash. If you're not using WebGL, I can't see what to do: we don't, if you want Firefox to stay on hidden GPU in all your efforts, as we stated earlier, we have a lot of legitimate player complaints received about the discharge batteries.
(In response to Benoit Jacob from [: bjacob] thought # 3)> a source of variability in the system. If you have been using Firefox in webgl than this> Happened, it probably would have prevented this accident. When families don't use itFirefox worked on a map that uses the Bing Maps API. I don't know when there was WebGL:http://www.gamestop.com/browse/storesearch.aspx?sku=640344#expandDoes he use WebGL?(If not, we should definitely somehow fix this error, WRONG or maybe something else)
(In response to Gary Kwong [: gkw ,: nth10sd] from comment # 4)> Does it produce WebGL?This could be said about: memory. If an existing open tab is using webgl, it is likely that it mentions webgl.I can’t create this page myself, I don’t quite understand why.
Don't use WebGL specifically.
Can playback plugins be disabled?However, I figured if this site was using some complex graphics plugins that might have the issues mentioned, such as WebGL with GPU lag, this would explain it. In fact, we could easily do the same trick with plugins by making it appear on a discrete GPU while WebGL contexts are active.You can trigger GPU switches using the gfxCardStatus utility.
> I wondered if this page of the site uses graphics intensive plugins,> Of course there can be the same issues as WebGL with GPU switching, this is explained> what. We could easily apply to make sure you use the same trick we do to get you to stay> on an appropriate GPU while WebGL contexts are likely to work.Sounds like a good idea - is it usually a bug?> Can you play with plugins disabled?I don't think the linked code is using n at alllagins are a collection of div tags.I cannot reproduce this error, or even with my original setup, since it no longer includes WebGL and it seems to be something outside our preferred control, I am tempted to call this WRONG.
(In response to Gary Kwong: nth10sd] [: gkw, from comment # 9)>> I figured if this site is definitely using graphics intensive plugins then>> actually have the same issues as WebGL with GPU switching, which certainly explains>> there is. We could apply the plugins in full, the same cheat as us, to make it stay>> about discrete GPUs while WebGL contexts live.>> Sounds good by the way - is there a mistake in this idea?Not that I know about it, but I would only provide data after we identify the outstanding plugin that needs it.And it doesn't have to do what it takes of its own business to stay on a discrete GPU yet. ... We don't know yet that there is such a plugin.>>> Can you play with plugins disabled?>> I do not think that St.The rule of thumb is to use any plugins - there are a lot of div tags.>> Can't reproduce this error with my original configuration, so> because it doesn't specifically include WebGL and something like it helps us> Control, I would like to call this INVALID.Maybe NOT COMPLETELY.
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